Project’s director and choreographer:
Nitsan Margaliot, Lisanne Goodhue
Sabiha Ghellal, Ramona Mosse, Christian Stein, Thomas Lilge
Technical support and VR operators:
Meik Ramey, Norbert Schröck
Asier Solana, Einav Katan-Schmid
Alexander Katan-Schmid, Claudia Lamas Cornejo, Harumi Terayama, Jubal Battisti
Nine Inch Nails
14 Ghosts II
VR technology and applications used:
HTC VIVE, HTC Corporation
Lone Echo, Oculus Rift
Masterpiece VR, Oculus Rift
Space Pirate Trainer, I-Illusions
TiltBrush, Google VR
Playing with Virtual Realities has been realized by gamelab.berlin as part of Image Knowledge Gestaltung, Cluster of Excellence of Humboldt-University of Berlin, funded by the German Research Foundation (DFG). The project has been realized in collaboration with Institute for Games, Hochschule der Medien (HdM) Stuttgart, and with the Department of Theatre and Performance Studies, Free University of Berlin.
The premiere and the symposium of Playing with Virtual Realities took place at DOCK 11 Berlin, between 25-28.1.18.
In association with The International Network of Performance Philosophy
Claudia Lamas Cornejo, Amaya Steinhilber, Matthäus Oelschläger, Harumi Terayama, Jubal Battisti, Alexander Katan-Schmid, Aurica Mosse, Melissa Blanco Borelli, Friedrich Kirschner, Ruthie Abeliovich, Janice Ross, Wolfgang Schäffner, Scott DeLahunta, Thorsten S. Wiedemann, Sara Lisa Vogl, Alice Lagaay, Stephanie Amurao, Thomas Kowalski, J.Schulze & team CMS HU-Berlin.
We are grateful for the help of Mo.Ré; a collective for movement research.
CC (CC BY):
This film is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original creators and the source, provide a link to the Creative Commons license, and indicate if changes were made.
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